Electric BBQ Grill - Product Visualization

This project focuses on lighting and presentation, featuring both technical render and lifestyle scene to present the product in context.


The product was designed and sketched by me before being modeled in Maya, BBQ was sculpted in Nomad on iPad, textured in Substance Painter and Maya, rendered with V-ray, and color corrected and dept-of-field adjustment in Photoshop.

Software Used

Maya

V-Ray

Substance 3D Painter

Nomad

Photoshop

Final render with post-production

Details closeup

Technical Renders

Lighting Breakdown

Passes - Diffuse, Glossiness, and Z-Dept

My Framer Site
Raw Render
Post-Production

Raw Render VS Post-Production

Reference Measurement to ensure

I measured the product with a tape measure to ensure accurate proportions

Modeling - Plasticity

CAD modeling optimized for rendering, no retopology required. Auto-UV used since there's no directional textures

Water droplets creation using Geometry Nodes

Roughness Variation