Electric BBQ Grill - Product Visualization
This project focuses on lighting and presentation, featuring both technical render and lifestyle scene to present the product in context.
The product was designed and sketched by me before being modeled in Maya, BBQ was sculpted in Nomad on iPad, textured in Substance Painter and Maya, rendered with V-ray, and color corrected and dept-of-field adjustment in Photoshop.
Software Used

Maya

V-Ray

Substance 3D Painter

Nomad

Photoshop

Final render with post-production


Details closeup










Technical Renders

Lighting Breakdown



Passes - Diffuse, Glossiness, and Z-Dept
Raw Render VS Post-Production

Reference Measurement to ensure
I measured the product with a tape measure to ensure accurate proportions




Modeling - Plasticity
CAD modeling optimized for rendering, no retopology required. Auto-UV used since there's no directional textures


Water droplets creation using Geometry Nodes

Roughness Variation